![]() For every ten levels, Commanders must consume Core Dust to enhance them. To do so, you must spend Credits and Battle Data Set to increase their level and the amount you’ll need will further increase for the next upgrade. As the name implies, you have higher chances of receiving Rare types than Super Super Rare, but getting SSRs is much preferable as they are normally stronger or more viable than the rest of the types.Īfter obtaining Nikke through Recruitment, the first thing you must do is to level them up to help them survive each skirmishes. ![]() Nikkes are divided into three rarity: Rare (R), Super Rare (SR) and Super Super Rare (SSR). This section from the Nikke tab found at the bottom left of your screen shows all of the information about a particular Nikke that you own. To help you here’s everything about Nikke and ways how to unlock their full potential. Hence, there is always a need to enhance your Nikke to make sure they can catch up. As the story progresses and as you explore each game stage, opponents will grow stronger than the previous one. Detailed Guide for SII Modernia and I-Framingĭuring the course of the game, Commanders will have to pull for characters called as Nikke.Lost Relics Blueprint Chapter Locations.Team Building 101: Burst and Weapon Types.Both actions cost 5 Minor Artifacts, have a cooldown of 900 days and allow the choosing of an empire modifier that lasts for 5 years depending on the empire Authority. Researching the Arcane Deciphering technology also grants access to two Artifact Actions to find military or peaceful applications. Precursor Insight special project on a random surveyed planetĭelve into the Secrets of the Baol Special Projectĭelve into the Secrets of the Cybrex Special Projectĭelve into the Secrets of the Irassians Special Projectĭelve into the Secrets of the Vultaum Special Projectĭelve into the Secrets of the Yuht Special Projectĭelve into the Secrets of the Zroni Special Projectĭelve into the Secrets of the First League Special ProjectĬleared a Ruined Arcology Blocker on Fen Habbanis IIIĮncountered an L-Gate and L-Cluster has not been opened Ability to build a single random Fallen Empire housing or resource building (5.9%).Random technology research option at 20% progress (5.9%).+50% Xenophobe Ethic attraction for 10 years +50% Spiritualist Ethic attraction for 10 years +50% Xenophile Ethic attraction for 10 years If the MegaCorp DLC is enabled, they can also be used to upgrade a Mega Art Installation past its final stage. Minor Artifacts are used in artifact actions and decisions. Unlike all other resources, they are not gained passively at the end of each month but instead are gain in batches from events, special projects, or mainly, archaeological sites. Minor Artifacts represent small artifacts left behind by ancient civilizations. 30 Minor Artifacts if Ancient Relics is installedĬan be captured with the Take Galatron WargoalĪvailable only with the Ancient Relics DLC enabled.5/7/9 Trade Value (Unless Gestalt Consciousness)ĥ0% chance to repeat this process in 360-1080 days.Ģ0% chance to repeat this process again in 1080-1800 days.+10% Engineering Research Speed for 10 yearsĭevelop A Cure For The Ferrophage Special ProjectĪ celestial body within borders gains a random deposit: +50% Research progress in a random technology +5 Planet Stability, −10% Edict Cost, and +25% Government Ethic Attraction for 5 yearsģ Escorts and 1 Battlecruiser if the Holy Guardians existĤ Escorts if the Holy Guardians don't exist.+25% Militarist Ethic Attraction for 10 yearsĭefeating the Great Khan's fleet a second timeĬan recruit Cybrex Warform armies at the capitalįinishing the Irassian Concordat precursor chainįinishing the Vultaum Star Assembly precursor chainįinishing the Yuht Empire precursor chain +300% Megastructure Build Speed for 10 yearsĬontrollable Prethoryn fleet (6 Warriors and 16 Swarmlings) Destroying the last Extradimensional Invaders portal
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